Musings on product development, product management, design and other topics.
Why does internal corporate software suck?
It's tempting to think that internal tool UX sucks because people just couldn't be bothered but perhaps there are times when "just good enough" is the answer.
4 ways to know your engineering team is siloed
We all know silos in agile engineering teams are something to avoid but can you walk into a brand new team and recognize them immediately? Here's what I've seen...
The simple value of writing down the problem
Writing down the problem is such an obvious step that nobody could miss it right? Well... sometimes people do and it causes no end of problems.
Get to the value!
Why we try to focus on one thing at a time.
Product manager: level 2
After 6 months in my new role as Product Manager, I feel like I've had an epiphany and discovered a new level of value I can add. This post explores what it is and what it means for me and my company.
Affordances on the web
How the web confuses users by hiding affordances and multiplying their total number.
Dealing with distant future work items
If a Story in the backlog is something you’d like to work on one day, but that day is definitely not in the next 12 months — does it make sense to leave that story open and sitting in the backlog, or just close it?
Tasks vs Stories vs Spikes (oh my!)
Figuring out the type of issue you're dealing with can be a common source of discombobulation. This easy analogy helps me figure out how to classify work.
Should we story point our tasks?
Or what's the difference anyway?
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